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Re:Grind – A first person shooter for Amiga 500 by wernsey on Thursday October 12, 2023 @06:34AM (#37855446)
Any pointers on getting started?

I was fascinated by the Amiga when I was young, but they weren't widely available in my country.

Lately I've had an itch to do some retro programming work and was looking at the Amiga specifically. I tried Aztec C natively in UAE and VBCC as a cross-compiler, and got some command-line and hello world Intuition programs working.

But going beyond that has proven somewhat difficult. Documentation seems to be scattered all over the internet. I found a bunch of books on archive.org, but they mostly seem to focus on Intuition applications or beginner programmers.

Re:Grind – A first person shooter for Amiga 500 by quincunx on Thursday October 12, 2023 @11:26AM (#37858558)
I don't think you can follow the path originally trodden (competing on asmone 68K/hw with your fellow local coders, exchanging snippets of hw reg info and source) however there's a terrific short series of videos on youtube you might consider:

https://www.youtube.com/@WeijuWu

Wei-ju Wu lays out how to code directly on the hardware in an accessible manner and, importantly, from C, instead of 68K, with lots of examples. Then, if (or rather: when) you have to, you can always step down a level into 68K assembly to get better performance.