Re:"We'll call it AI to sell it, Machine Learning to Build it"
by Tommah on Wednesday October 11, 2023 @04:11PM
(#37849665)
There is also a large set of algorithms for adversarial search problems, such as playing board games, that traditionally don't use machine learning. Minimax is the simplest one, and then there are negamax, alpha-beta pruning, negascout, etc. I believe Stockfish (the world's strongest chess program, or close to it) has actually improved its evaluation function using machine learning, but this is a fairly recent development.
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