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Re:New Vulkan Documentation Website by z3phyr on Wednesday October 11, 2023 @10:08AM (#37844601)
Regarding the last statement, segregation of game and engine is one way of thinking. But many a times, you do not need a full fledged map editor, sculptor etc. You just implement the parts you need for your game.
Re:New Vulkan Documentation Website by lawlessone on Wednesday October 11, 2023 @10:18AM (#37844733)
Yeah Vulkans great if you are in the business of making Game Engines / or 3d tools.

You are not going to want work in it developing your own game... unless you really want to, it shouldn't be necessary.

Re:New Vulkan Documentation Website by bitwize on Wednesday October 11, 2023 @03:22PM (#37849081)
That still needs to be seriously, seriously reconsidered in favor of basing your game on a major engine. There's just so much tooling and workflow around the big engines. Personnel to help will also be easier to obtain.