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Re:Going Faster by Duplicating Code by swatcoder on Tuesday October 10, 2023 @09:51PM (#37840054)
OP — If this comp_nearest is still a hot path for you or if you want to generate more articles, consider testing:

1. using `restrict` to tell that compiler that src and dest are sure not to overlap

2. Converting your two increment and test blocks to add+mod to allow for uninterrupted pipelining

Neither might make a difference, but either could.

Re:Going Faster by Duplicating Code by voidstarcpp on Tuesday October 10, 2023 @10:02PM (#37840112)
Addressing the aliasing concern would be the easiest improvement. I observed in the assembly that the source pixel is being re-read all four times it is used, which could be fixed.

Writing an optimal composite function is of course not really the goal, nor of much educational/entertainment value. For any additional speed I already have a function which slices up compositing tasks into chunks and puts them on a thread pool.