Re:Valve Says Counter-Strike 2 for macOS Not Happening, Ther...
by bitwize on Tuesday October 10, 2023 @12:59PM
(#37834606)
Nobody cares about 3D APIs anymore. If you're serious about publishing a game you use whatever API the vendor gives you, including all the idiosyncratic ones provided by console manufacturers (NONE of which use OpenGL or Vulkan). If you're serious about publishing a game in 2023 you will be using a commercial engine -- either your own (if you're big like Valve) or someone else's -- and that wraps and abstracts away the 3D API details.
Besides which, Metal is a fantastic API, at least as capable as Vulkan and less cumbersome to use.
Besides which, Metal is a fantastic API, at least as capable as Vulkan and less cumbersome to use.