Re:John Riccitiello steps down as CEO of Unity after pricing...
by reactordev on Tuesday October 10, 2023 @10:17AM
(#37832430)
>”Unity is common in small indie studios because, for so many use-cases, it's the only game in town”
I wholeheartedly disagree. There’s more choice than ever. A search on GitHub would show you.
Unity has had one thing going for it. It was easy to get started and it had a ton of learning material. It is NOT the only choice. Off the top of my head there’s:
- Ogre3D
- O3DE
- MonoGame
- GameMaker
- Godot
- Cocos2d
- GDevelop
- Pandas3D
- Reactor
- Stride3D (formerly Xenko)
- Three.js
- Babylon.js
Unity’s editor first approach and their C# “everything’s a behavior” is why so many think it’s the only game in town. It’s not. It never was.
Give it 5+ years and another screw-up from Unity at the tail-end, and I 100% agree that Unity is sunk for indie devs. But as it is, Unity has a grace period where devs are locked-in and if Unity can demonstrate stability over the next few years, then people will forget it.
And yes, if. Unity's current PR position is in a fully-stocked rope warehouse, but they could navigate out relatively unscathed.