Re:Bare-metal Rust in Android
by asrael_io on Monday October 09, 2023 @03:53PM
(#37824674)
Not quite production, but I was on a paid contract on a PoC. I would say back at 1.0, mobile was pretty painful and signing of any binary dependencies was up to you. It looks like they addressed signing in 1.5 and I haven't picked it back up to check out the mobile experience.
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