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Re:Show HN: Rust nom parsing Starcraft2 Replays into Arrow f... by comagoosie on Wednesday October 04, 2023 @04:58PM (#37771685)
Thanks for sharing, very inspiring. I love Rust for parsing video game replays / save files. I've authored a Rocket League replay parser (boxcars) and an entire suite of web visualizations (via Webassembly) for EU4 called pdx.tools https://pdx.tools

It's not easy to work with proprietary formats, but they've both become pretty popular, so I would 100% recommend sinking more time into this project as long as it scratches your itch. Gamers are always looking for more stats and deeper insights

Re:Show HN: Rust nom parsing Starcraft2 Replays into Arrow f... by sebosp on Wednesday October 04, 2023 @05:05PM (#37771781)
Have you seen rerun.io? Also web assembly, sharing again the link from above https://sebosp.github.io/swarmy/public/0.5.1/2023-GSL-S1-RO1... Maybe you can use it too in your project! The guys from rerun are amazing and super helpful, had a call with them to discuss questions and possible uses too
Re:Show HN: Rust nom parsing Starcraft2 Replays into Arrow f... by comagoosie on Wednesday October 04, 2023 @05:10PM (#37771854)
No joke, rerun seems perfect for visualizing a game like rocket league. Thank you for the recommendation!