Re:Generating chess puzzles with generic algorithms (2022)
by EduardoBautista on Friday September 29, 2023 @09:08AM
(#37703624)
And if you are missing forks, you can choose to filter for only fork puzzles.
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Re:Generating chess puzzles with generic algorithms (2022)
by Someone on Friday September 29, 2023 @02:09PM
(#37708028)
If I know a problem is “find the fork”, im in a complete different mindset from “find the best move”.
Because of that I doubt doing problems of the former kind will help seeing forks much when going back to “find the best move” type problems.
Re:Generating chess puzzles with generic algorithms (2022)
by pests on Friday September 29, 2023 @02:52PM
(#37708626)
> “find the best move”
Before you can do that, you need to understand the moves you can make and their implications. I think identifying forks fit here.
Re:Generating chess puzzles with generic algorithms (2022)
by danmaz74 on Saturday September 30, 2023 @06:37AM
(#37714182)
The main way to improve at solving tactical puzzles - and at seeing tactical opportunities/threats in games - is to develop pattern recognition for the many tactical themes there are. Training on specific themes for some time is a very powerful way to do so. I'm experimenting with this approach on BraiMax Chess and results from users are very good - I'll publish some stats as soon as I get enough data.