Re:Epic Games is laying off 16% of its staff
by JAlexoid on Thursday September 28, 2023 @12:27PM
(#37691948)
There's a very simple reason for it - the amount of slightly customized code is directly proportional to automation.
When working with embedded systems - I barely ever have "lightly" customized code. Meanwhile the closer you're to the frontend - the closer you get to having majority of your code being boilerplate.
When working with embedded systems - I barely ever have "lightly" customized code. Meanwhile the closer you're to the frontend - the closer you get to having majority of your code being boilerplate.