Re:Adobe Introduces Premium Features for Gaming with Flash P...
by jamesu on Wednesday March 28, 2012 @04:47AM
(#3765304)
The latest Flash uses signing to permit access to these fast memory opcodes, see http://asvguy.com/2012/03/why-will-premium-flash-player-feat...
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Re:Adobe Introduces Premium Features for Gaming with Flash P...
by Haplo on Wednesday March 28, 2012 @06:39AM
(#3765527)
Are you sure this is the case? From the Adobe article it seems that after a certain date they will disable hardware rendering for flash games that use both domainMemory and stage3D.
In that case it appears to be that you would only need to sign the swf in case you use/need both of these features. If you do use them both without the signed license it will display a watermark on the debug player and disable hardware (switch to software) rendering on the normal player (an only after a certain date).