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Re:Fixing for Loops in Go 1.22 by Cthulhu_ on Wednesday September 20, 2023 @06:04AM (#37582382)
The Go team never shoved anything into the language without good reason, and they will not allow the community to shove anything into the language; that's how we got half baked classes in Javascript and half baked functional programming in Java, or the overall trend of languages taking features from other languages because community members say "this language would be better if it had features from this other language" often enough.
Re:Fixing for Loops in Go 1.22 by randomdata on Wednesday September 20, 2023 @10:18AM (#37584452)
The "Go 1" project was centred around the Go Team. They built what they wanted and needed with little regard for the rest of the world. If they felt loop variable capturing was important, they would have added it. Of course, they didn't find it necessary, so it wasn't added.

When "Go 1" reached its natural stopping point and closed down, the "Go 2" project emerged to continue development of Go under the wants and needs of the community. That capture is being added now because the community has shown a desire to have it. The Go Team may use their expertise to guide the community in the right direction, but we are here because the "Go 2" project is community driven.

The original commenter seems unaware that the project changed hands.