Re:Godot is not the new Unity – The anatomy of a Godot API call
by johnnyanmac on Tuesday September 19, 2023 @05:20AM
(#37567384)
Unity got a stigma for delivering half baked features and dropping support for existing features without a replacement. The epitome of this was where in Netcode, where I believe they had no officially supported solution despite the engine having 2 different packages which were both half-baked, all while the DOTS variant was far from release.
I don't think Godot should go that route.