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Re:Godot is not the new Unity – The anatomy of a Godot API call by johnnyanmac on Tuesday September 19, 2023 @05:20AM (#37567384)
Unity got a stigma for delivering half baked features and dropping support for existing features without a replacement. The epitome of this was where in Netcode, where I believe they had no officially supported solution despite the engine having 2 different packages which were both half-baked, all while the DOTS variant was far from release.

I don't think Godot should go that route.

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