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Re:Godot is not the new Unity – The anatomy of a Godot API call by janosdebugs on Tuesday September 19, 2023 @01:12AM (#37565826)
I concur. I believe GDScript should be split from Godot itself and support should be added for third party IDEs. It has a lot of hard-coded things specific to Godot in it and it suffers from it. The built-in code editor has a very confusing layout and its built-in code editing functions will never be as powerful as providing a language server to a dedicated IDE.

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