Re:Unity's Just Not into You, Indie Developer
by hesdeadjim on Sunday September 17, 2023 @12:22PM
(#37546721)
This is compelling to me in general. Getting a core engine stood up that is capable of this flexibility would be a hell of a challenge, but a fun one!
No “open engine” will ever be enough, by definition, as the games people will pay for will be those which were hard to make, and tech advantage is one well proven way to do that.
The tech industry is beginning to learn that barriers to entry, such as those Nintendo created in the 1980s or existed in the early days of the App Store, actually helped the market function to create much better results. Apparently Atari will be repeated again and again.