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Re:Unity's Trap by bluescrn on Sunday September 17, 2023 @08:42AM (#37544456)
While I'm a Unity user and rather unhappy with the changes, maybe the outrage would be better directed at App Stores, Steam, and Console platforms all with their near-monopolies and taking a much larger cut of revenue.
Re:Unity's Trap by Uvix on Sunday September 17, 2023 @09:22AM (#37544809)
At least the retailers only take their cut one time. Under Unity’s new paradigm they can charge the developer more than the user paid for the game.
Re:Unity's Trap by kibwen on Sunday September 17, 2023 @09:13AM (#37544720)
We have been directing our outrage at all those things since at least the Epic/Apple tiff.
Re:Unity's Trap by dham on Sunday September 17, 2023 @10:16AM (#37545299)
I agree to a certain extent but a tool charging money just seems odd. Like what if Ableton starts charging for every stream someone gets on Spotify, or Apple with Final Cut for every minute someone watches a video. Or probably, not so far fetched, Adobe charging for every view you get on Twitter of an image.

Like, just charge someone a fee for your tool and be done. If you think your tool is worth more just charge more.

Re:Unity's Trap by whutsurnaym on Sunday September 17, 2023 @12:42PM (#37546963)
Don't worry, there's plenty of outrage to go around.