Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag...
by foota on Saturday September 16, 2023 @02:34AM
(#37532525)
Heh, I guess there are board states that are not possible to reach through a valid sequence of moves, but I guess otherwise it's not possible that games are more compressable by definition, since any valid board state could be represented as a sequence of moves.
This does raise the question of the efficiency of reverse engineering a series of minimal moves for some board state.
This does raise the question of the efficiency of reverse engineering a series of minimal moves for some board state.