Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by _hypx on Friday September 15, 2023 @05:59PM
(#37529606)
Redfall was an incomplete game. Graphics was the least of its problems.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by johnnyanmac on Friday September 15, 2023 @06:03PM
(#37529643)
Gamers are calling a lot of games lately incomplete. It doesn't stop sales if it looks good enough.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by _hypx on Saturday September 16, 2023 @12:41AM
(#37532100)
Redfall sold disastrously. The days of releasing an incomplete game are apparently over.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by johnnyanmac on Saturday September 16, 2023 @04:37AM
(#37533049)
okay, and I can point to a dozen games called unfinished that sold fine. We are far from over those days.
We're nitpicking at this point. Can we at least go back to the core topic and agree that critics and consumers are generally more sympathetic to games with good graphics?
It sucks but part of that "need" for insane graphics is consumer driven. Even though Nintendo games get a lot of flack for how "weak" the Switch is, but their big IPs do cirlcles around the industry, all on one platform without even relying on MTX. But I guess Nintendo appealing to more than just the core gamers helps a lot. Come to think of it, it's surprising how few "family" AAA games there are these days.