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Re:The Gap in the Armor of Baldur’s Gate and 5e by aidenn0 on Friday September 15, 2023 @03:46PM (#37528254)
> D&D has always been a flippant pastiche with little grounding in history.

But it has often represented itself as more than that.

Re:The Gap in the Armor of Baldur’s Gate and 5e by marginalia_nu on Friday September 15, 2023 @03:51PM (#37528324)
By whom?

I guess as a tabletop RPG you can run some sort of hyperrealistic variant of D&D, but at its core it's got a few to many talking swords for that sort of thing.

Re:The Gap in the Armor of Baldur’s Gate and 5e by D13Fd on Friday September 15, 2023 @08:47PM (#37530871)
With dragons and magic, I don’t think it’s representing itself as historically accurate.
Re:The Gap in the Armor of Baldur’s Gate and 5e by aidenn0 on Saturday September 16, 2023 @01:48AM (#37532343)
Okay, let's try a different analogy. Let's say there was an urban fantasy where dragons attack present-day New York. If a character's 1993 Chevy Corvette breaks down because an issue with the carburetor, we wouldn't just say "it's not supposed to be realistic; dragons!" It would rightly be seen as an oversight by the author. Arms and Armor are a technology and D&D at least pretends that the (non-magical) versions of them are based on said technology.
Re:The Gap in the Armor of Baldur’s Gate and 5e by marginalia_nu on Saturday September 16, 2023 @05:42AM (#37533368)
This is how a lot of fiction operates though, it doesn't attempt to portray realism first. This is true in everything from western movies to rom coms. The story comes first, and the details have to be just believable enough to not stick out so much as to break immersion.

Although what breaks immersion varies. Someone who's at most shot a few cans or a deer won't perhaps question a bad guy being sent flying backwards from a revolver shot, a war veteran might see this as jarring and unrealistic.