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Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag... by treyd on Friday September 15, 2023 @01:16PM (#37526262)
Now try building a chess site to store millions of games with hundreds of millions of game states to search over. It's nice that you can very cheaply fit a board into a fixed size column on a database and store the entire game history into around a kilobyte.

You'd write a wrapper to extract our the dense form to something with a nice interface.

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