Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag...
by treyd on Friday September 15, 2023 @01:16PM
(#37526262)
Now try building a chess site to store millions of games with hundreds of millions of game states to search over. It's nice that you can very cheaply fit a board into a fixed size column on a database and store the entire game history into around a kilobyte.
You'd write a wrapper to extract our the dense form to something with a nice interface.
You'd write a wrapper to extract our the dense form to something with a nice interface.