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Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag... by MenhirMike on Friday September 15, 2023 @12:56PM (#37526004)
To give you an example, the Syzygy tablebase for all endgame positions with 7 pieces remaining is 18.4 TB. The estimated size for 8 pieces is 2 PB.

There are different applications for different things: If you want to host a website with real-world tournament results involving only humans, you probably can get away with using more bytes. But if you're writing an engine that uses pre-computed positions, you want to be as compact as possible.

https://en.wikipedia.org/wiki/Endgame_tablebase#Computer_che...

I did laugh a bit at this bit because "conventional server" and "64 TB RAM" is hilarious to think about in 2023, but will probably be the base config in a Raspberry Pi in 2035 or so:

> In 2020, Ronald de Man estimated that 8-man tablebases would be economically feasible within 5–10 years, as just 2 PB of disk space would store them in Syzygy format, and they could be generated using existing code on a conventional server with 64 TB of RAM

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