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Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ... by 1323portloo on Friday September 15, 2023 @08:54AM (#37522191)
Yes, unless you build everything from the game engine to the distribution channel yourself, there is a cost to doing business. IIRC Epic Games Store offers a more reasonable 88%/12% revenue split, while Steam uses the same rapacious split as Apple and GOG at 70%/30%.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ... by minimaul on Friday September 15, 2023 @11:48AM (#37524882)
However, Steam offers more eyeballs, and in particular, more eyeballs that actually buy games.

The extra 18% doesn't feel as unreasonable when you get to make a lot more sales.

Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ... by gumballindie on Friday September 15, 2023 @01:45PM (#37526634)
Cool, that's why godot and open source are much more reasonable paths moving forward.