Re:Analyzing Starfield’s Performance on Nvidia’s 4090 and AM...
by boo-ga-ga on Friday September 15, 2023 @03:28AM
(#37519699)
But what if you compare Starfield performance with Cyberpunk's at the release time? Will it be still as different as now?
I obviously don't know what happens in the future, but maybe some optimizations will come to Starfield as well?
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Re:Analyzing Starfield’s Performance on Nvidia’s 4090 and AM...
by MikusR on Friday September 15, 2023 @04:30AM
(#37520112)
I played about half of Cyberpunk on release at 1440p on low with fsr (render resolution about 1080p) at about 30fps. It ran and looked good. On same system with starfield I get about 10-20 fps (render resolution about 480p) and that is just the intro before going to any city. It looks like crap. Runs like crap. And crashes every couple minutes.
Re:Analyzing Starfield’s Performance on Nvidia’s 4090 and AM...
by brucethemoose2 on Friday September 15, 2023 @10:03AM
(#37523110)
On top of this, Fallout 4 didn't get much faster with time. Neither did Oblivon/Fallout 3.
Skyrim kinda did with SSE? But that took a looong time.
Re:Analyzing Starfield’s Performance on Nvidia’s 4090 and AM...
by nickthegreek on Friday September 15, 2023 @11:02AM
(#37524139)
Cyberpunk visuals knocked my socks off. They still do (even more now). Once CP77 expansion comes out at the end of the month with dlss3.5, starfield will look like even more trash. Trying to play starfield after bg3 has led me to a disappointing experience due to the face textures alone.