Re:Unity will quietly waive fees if developers switch to its...
by thowfaraway on Thursday September 14, 2023 @11:12PM
(#37517857)
That's not what Unity is saying - they are saying reinstalls do not count. From their faq:
Does a reinstall of an app on the same device count towards the Unity Runtime Fee?
No, we are not going to charge a fee for reinstalls.
Re:Unity will quietly waive fees if developers switch to its...
by boolemancer on Thursday September 14, 2023 @11:48PM
(#37518111)
That's a change from what they said before for one, but there's also no real way to accurately measure "installs" anyway at a technical level.
Re:Unity will quietly waive fees if developers switch to its...
by thowfaraway on Friday September 15, 2023 @12:02AM
(#37518228)
They can probably track accurately enough to identify that 90% of games aren't worth billing. Then once they are working with the top 10%, they can negotiate something that makes sense, like submit your monthly sales number, and Unity will use that as a limit on install count.
I agree what they are saying isn't workable, but that idea of install based fee could work, and would be better than a royalty for many.
No abuse needed to lose money with this, I’ve probably installed the same games 20+ times over the years.