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Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by riskable on Wednesday September 13, 2023 @09:57AM (#37496826)
I thought the, "epic trailer music intense tribal percussion and brass" was pretty good. Rather, good enough for something like a video game where the game engine is dynamically generating music based on the present situation in the game.

I could easily find that music entertaining if it started playing the moment my character triggered a trap and suddenly, "the floor is lava" or my character enters a scene with the quest of winning over one of the love interests =)

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