Re:Unity plan pricing and packaging updates
by AuryGlenz on Tuesday September 12, 2023 @10:45PM
(#37491607)
C# being the deciding factor an incredibly common refrain in game development "what engine do you/should I use?"
Whether or not it's justified is another manner. I haven't personally dealt with the modern Unreal Engine but natively supporting C# would, at the very least, make people a lot more likely to switch over.
Whether or not it's justified is another manner. I haven't personally dealt with the modern Unreal Engine but natively supporting C# would, at the very least, make people a lot more likely to switch over.