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Re:Unity plan pricing and packaging updates by AuryGlenz on Tuesday September 12, 2023 @10:45PM (#37491607)
C# being the deciding factor an incredibly common refrain in game development "what engine do you/should I use?"

Whether or not it's justified is another manner. I haven't personally dealt with the modern Unreal Engine but natively supporting C# would, at the very least, make people a lot more likely to switch over.

Re:Unity plan pricing and packaging updates by Kapura on Wednesday September 13, 2023 @01:53PM (#37499519)
I think if you used the modern Unreal Engine you would change your tune.