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Re:Build Your Own Flight Sim in C++ by NikkiA on Saturday September 02, 2023 @01:12PM (#37363392)
There was another similar book, that predated C++ / OOP popularity, that made a big fuss on the cover about how it taught quaternions.
Re:Build Your Own Flight Sim in C++ by TuringTourist on Saturday September 02, 2023 @05:44PM (#37365800)
Do you happen to recall the title of that book? Or what it was about?
Re:Build Your Own Flight Sim in C++ by tonyarkles on Saturday September 02, 2023 @07:06PM (#37366252)
Re:Build Your Own Flight Sim in C++ by TuringTourist on Saturday September 02, 2023 @08:03PM (#37366543)
That is actually an earlier version of the book in the OP, they renamed it between editions.
Re:Build Your Own Flight Sim in C++ by myth_drannon on Saturday September 02, 2023 @09:08PM (#37366838)
Oh, didn't realize there was a second edition to Flights of fantasy. Looks like they added a shading chapter and more sound code.
Re:Build Your Own Flight Sim in C++ by chromatin on Sunday September 03, 2023 @08:14AM (#37369779)
Oh! I had the original version ("Flights of Fantasy") and that's where I learned as a teen about matrix multiplication to represent translation and rotation!
Re:Build Your Own Flight Sim in C++ by NikkiA on Sunday September 03, 2023 @08:28AM (#37369874)
No idea sadly, I remember getting it from the university library in probably '91 or '92, and reading through it, but the title evades me, and searching on google and ddg brought no clues.