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Re:Factorio: Space Age by NelsonMinar on Friday August 25, 2023 @11:22AM (#37262726)
Most of these mods are "make the middle game more complex". Nothing wrong with that! Krastorio is my favorite of the ones you mention. Space Exploration is unusual in creating an interesting game after the main game, taking you to completely new places and gameplay modes. Seablock is also a little like that, only it makes the beginning of the game totally different instead of the end.

It's great how many deep and interesting mods Factorio has allowed.

Re:Factorio: Space Age by koheripbal on Friday August 25, 2023 @12:56PM (#37264061)
I'd love a mod that actually respected the true materials/engineering recipes in real life.

Obviously, you can't recreate the complete complexity of all global supply chains, but it would be nice for a mod to get a little closer.

Standard factorio glosses over way too much to be considered educational, which is what i need before I get my son addicted with me. (Yes, i know standard Factorio still has a lot to offer - i just want more detail)

Re:Factorio: Space Age by fattless on Friday August 25, 2023 @01:34PM (#37264581)
Fair but id offer that having more "realistic" recipies and those details would still offer far less than understanding and practicing the engineering process. Finding efficient solutions to your problems and engineering them over and over again for efficiency teaches excellent problem solving and engineering skills that would be hugely beneficial, imo more important than learning the specific materials that make each item irl.
Re:Factorio: Space Age by Tyr42 on Friday August 25, 2023 @02:34PM (#37265488)
[delayed]
Re:Factorio: Space Age by BlueTemplar on Friday August 25, 2023 @06:28PM (#37267801)
Most of the overhaul mods get closer, more or less depending on the mod :

https://youtu.be/dY2nxVNBHQs?&t=3m41s

https://en.wikipedia.org/wiki/Dimethyldichlorosilane

There are also mods that make it more realistic in a different way :

https://mods.factorio.com/mod/belt-overflow

Re:Factorio: Space Age by NeveHanter on Friday August 25, 2023 @07:07PM (#37268143)
There's Unfunny Science overhaul mod which is quite new ;)

https://mods.factorio.com/mod/un-science

Re:Factorio: Space Age by BlueTemplar on Friday August 25, 2023 @06:39PM (#37267905)
Warptorio is to be noted, for the way it radically changes what the game is about, closer to the Factorio scenarios, and even somewhat compatible with the overhaul mods !

https://mods.factorio.com/mod/warptorio2

> Factorio but you build your factory in a restricted space that teleports yourself, the platform, and everything on it to a new and uncharted planet in an unknown corner of space, time and the universe while constantly under attack from enemies. This mod increases the difficulty of factorio by making construction harder and making biters a more significant threat, resulting in a unique experience of factorio'ing in a tight space and under pressure, almost like a tower defence game.

Speaking of scenarios, let's not forget that Factorio has a PvP mode ! (Better use a PvP balance mod though...)

https://youtu.be/DBn9IQTxIvY