Re:C and C++ Prioritize Performance over Correctness
by overgard on Friday August 18, 2023 @04:42PM
(#37181832)
To be fair, most C++ projects (outside of embedded and games) use STL for string/dynamic array/hashtable, and while that standardization is certainly convenient I'm not sure STL is generally faster than most hand written C data structures, even with the duplicated code.
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