Re:Source code for Quake 2 rerelease
by mmh0000 on Thursday August 10, 2023 @07:52PM
(#37083280)
This is all from memory so, I might be missing some things:
Adds 10 extra weapons
Changes the damage ratio of all weapons
Imports the "gravity mines" from one of the Q2 expansion packs
Adds togglable "moon boots" (low gravity, on a per-player basis)
Adds a grappling hook, with swing physics
Has "secret" command to turn invisible. (I can't remember what it is). Because back in 1999 I didn't realize people could unpack binaries and read them.
Re:Source code for Quake 2 rerelease
by thadt on Friday August 11, 2023 @12:32AM
(#37085134)
My cousin and I burned hours in Quake2 with a mod that did these. Jumping around in low G while grappling around all over the map while trying to hit each other was fantastic - thank you for some of the best early FPS gaming I can remember!
Adds 10 extra weapons
Changes the damage ratio of all weapons
Imports the "gravity mines" from one of the Q2 expansion packs
Adds togglable "moon boots" (low gravity, on a per-player basis)
Adds a grappling hook, with swing physics
Has "secret" command to turn invisible. (I can't remember what it is). Because back in 1999 I didn't realize people could unpack binaries and read them.