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Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by bruce343434 on Monday August 07, 2023 @07:17PM (#37042248)
I disagree with your last point. If enough people get another job, the industry they are leaving will adapt or die. Since people still want to be distracted from life (big demand) the industry will more likely adapt.
Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by cogman10 on Monday August 07, 2023 @07:33PM (#37042392)
Moreso than other software industries, I think gaming is one that faces a real threat from indie companies. For example, simcity basically died because of cities skylines.
Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by bruce343434 on Tuesday August 08, 2023 @10:48AM (#37049792)
It wouldn't have died if it was of actual quality. In a free market competition between two parties, both are responsible for the shared future.
Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by xboxnolifes on Monday August 07, 2023 @07:30PM (#37042360)
> If enough people get another job, the industry they are leaving will adapt or die.

The point is, people don't want the dying option here. That's why they stay.

Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by vharuck on Monday August 07, 2023 @08:06PM (#37042697)
>If enough people get another job, the industry they are leaving will adapt or die.

That's essentially a union. A large group of people say they'll leave unless things improve.

Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by MrPatan on Monday August 07, 2023 @08:34PM (#37042938)
That's precisely the opposite.
Re:Overworked and Underpaid, VFX Workers Vote to Unionize at... by batguano on Monday August 07, 2023 @11:59PM (#37044357)
> . If enough people get another job, the industry they are leaving will adapt or die.

The only way that happens is with a union. The union is what lets the workers organize for the kind of collective action that forces an industry to adapt.