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Re:Cloth Simulation by a_e_k on Monday August 07, 2023 @02:24PM (#37038500)
Back when I was at Pixar, I remember hearing a lot about the cloth sims for Brave (2012). The clothing was heavily layered, with each layer adding volume. Here's one public article:

https://pixartimes.com/2012/04/09/close-up-the-amazing-desig...

"To achieve the mass of Fergus' kilt, the drape going across his chest has eight layers of cloth folded over and interacting with each other and other garments. The left, right and back sides of the drape have six layers each."

In motion:

https://www.youtube.com/watch?v=T1SBjAuMN6A

See also:

https://www.creativebloq.com/making-pixars-brave-8123080

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