News for hackers. Stuff that matters.
Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by underrun on Monday August 07, 2023 @02:11PM (#37038300)
but i really want 3d vim.

...no seriously. i may have a problem...

Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by vorpalhex on Monday August 07, 2023 @02:41PM (#37038742)
You can accomplish this with most VR hardware now but it's not very good. The issue is that text is hard to work with in VR (for the complex reasons the article describes). The eyestrain is also incredible.
Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by RajT88 on Monday August 07, 2023 @03:00PM (#37039122)
I've tried working in VR on side projects. It sucks after an hour. Granted, I have a Samsung Odyssey+ from a few years ago.

The PPD talking point is absolutely a problem. If my particular headset had the ability for "many floating windows" arranged in arbitrary places, it might be better (but it doesn't - I think there's a desktop app for Meta Quests which supports this though).

So, aside from the eyestrain due to low PPD, it is legit amazing, and I could potentially have productive workdays in VR with the right system. I also purchased the counterweights which help quite a bit.

Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by barbazoo on Monday August 07, 2023 @02:59PM (#37039094)
How does one exit out of 3d vim?
Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by orhmeh09 on Monday August 07, 2023 @03:10PM (#37039329)
Its author did recently, but it might be hard to reach him.
Re:Apple Vision Pro: Why Monitor Replacement Is Rediculous by ccvannorman on Monday August 07, 2023 @03:08PM (#37039273)
Carefully, so as to not accidentally exit the simulation