Re:Man Spends Entire Career Mastering Crappy Codebase
by bentcorner on Thursday August 03, 2023 @10:06AM
(#36986131)
This kind of issue cuts both ways - how do you hire new people and get them productive quickly on a code base where they will almost certainly understand nothing?
Getting rid of weird data structures that now have STL analogs then is a productive exercise - existing devs get to learn more STL and new devs have more familiar ground. You get to delete code too.
Getting rid of weird data structures that now have STL analogs then is a productive exercise - existing devs get to learn more STL and new devs have more familiar ground. You get to delete code too.