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Re:One thing that has changed in the professional game indus... by michaelt on Wednesday August 02, 2023 @04:25AM (#36968408)
> You can see across games, web apps, whatever, there's a trend of more libraries, more frameworks, more guard rails, less fundamentals, less innovation.

Eh, way back in 1991 we had things like Visual Basic with drag-and-drop GUI creation. You could easily do things like display bitmaps on screen without ever having created an array or used variable types other than 'variant'.

Re:One thing that has changed in the professional game indus... by ido on Wednesday August 02, 2023 @04:30AM (#36968440)
As someone who learned programming with these old early-90s Visual Basic versions as my introduction to programming, it was also extremely slow - you couldn't make commander keen with early VB on win 3.x - it wouldn't be fast enough for scrolling, I'm not sure it would even smoothly move more than a couple sprites at a time.

The tool to use for hobby game dev back then was Turbo Pascal on DOS.