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A comment on Pixar, Adobe, Apple, Autodesk, and Nvidia Form Alliance for OpenUSD. Parent comment
Take the predominant game development format: FBX. It’s used strictly for interchange not runtime.
The use of USD is exactly the same. You’d compile it into a runtime friendly format that benefits your specific runtime.
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Take the predominant game development format: FBX. It’s used strictly for interchange not runtime.
The use of USD is exactly the same. You’d compile it into a runtime friendly format that benefits your specific runtime.