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A comment on Using C++ as a scripting language, part 8.
i’m working on a high performance game in c++17 with clion and wickedengine on linux.
compiles are 20 seconds, which is fine. 1 second would be better.
blender exports are about 20 seconds too. 1 second would be better.
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i’m working on a high performance game in c++17 with clion and wickedengine on linux.
compiles are 20 seconds, which is fine. 1 second would be better.
blender exports are about 20 seconds too. 1 second would be better.