Re:Kill DWM (on Windows11) for less input lag and better per...
by forrestthewoods on Friday July 28, 2023 @03:05AM
(#36903819)
Yeah I don’t buy that. It’s a long pipeline and there’s almost definitely more than 3 milliseconds of jitter. I’d wager that success/failure sounds are quantized to audio buffers that are a good bit longer than 3ms.
This is a deep and interesting enough topic that you could publish a pretty good and valuable paper on what the JND is for poor, average, elite, and “professional” players is.
If the line is 3ms for pro I will gladly bet the over!
Re:Kill DWM (on Windows11) for less input lag and better per...
by Filligree on Friday July 28, 2023 @03:09AM
(#36903856)
Oh, I’m expecting there’s 3ms of jitter. On a good day.
The total lag is almost certainly an order of magnitude above.
Re:Kill DWM (on Windows11) for less input lag and better per...
by Paul-Craft on Friday July 28, 2023 @04:00AM
(#36904146)
Have you ever had the experience of having a malfunctioning phone system play back your own voice to you on a slight delay? I have. It's maddening to the point where I find it difficult to continue the phone conversation, and I'd bet that's on the order of 3-5 ms audio delay.
Re:Kill DWM (on Windows11) for less input lag and better per...
by 57FkMytWjyFu on Friday July 28, 2023 @05:09AM
(#36904526)
https://arxiv.org/abs/1202.6106
". In general, human speech is jammed by giving back to the speakers their own utterances at a delay of a few hundred milliseconds. "
Re:Kill DWM (on Windows11) for less input lag and better per...
by Paul-Craft on Friday July 28, 2023 @06:12AM
(#36904896)
Trust me. It's way less than a few hundred ms.
Re:Kill DWM (on Windows11) for less input lag and better per...
by forrestthewoods on Friday July 28, 2023 @05:16AM
(#36904561)
That’s completely different from being able to identify 3ms of input lag.
Re:Kill DWM (on Windows11) for less input lag and better per...
by Certhas on Friday July 28, 2023 @03:38AM
(#36904016)
You can set up a double bound really easily for this. Play on speaker, and have someone move the speaker a couple of metres. See if you really can tell whether it has been moved.
Re:Kill DWM (on Windows11) for less input lag and better per...
by withinboredom on Friday July 28, 2023 @06:33AM
(#36905009)
Can you tell direction of a sound just by turning your head? Congrats, you can detect the difference of less than 1ms.
Re:Kill DWM (on Windows11) for less input lag and better per...
by Certhas on Friday July 28, 2023 @06:42AM
(#36905056)
With simultaneously present signals...
Edit: I can also tune a guitar by plucking two strings at once, but I can't by plucking them one at a time.
This really has nothing to do with noticing the absence or presence of a 3ms latency difference in a situation where your baseline is already dozens of ms of latency in the best case.
Re:Kill DWM (on Windows11) for less input lag and better per...
by Certhas on Friday July 28, 2023 @11:34AM
(#36908416)
After reading some of the science on auditory perception it seems you are wrong. If you perceive a signal in the left ear and then get a louder signal on the right ear a few milliseconds later you will perceive this as one sound coming from the right. The precedence effect breaks down.
At the same time, sure, we easily compensate.