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Re:Apple Vision Pro developer kit by lolinder on Monday July 24, 2023 @02:12PM (#36852075)
> I still don't fully understand where the idea that this could not be used for gaming came from

In the keynote they showed exactly one scene with a game: someone picks up a console controller and starts playing a basketball game... on a flat, virtual TV. That communicated pretty clearly to me that they didn't have any interest in VR gaming for this device.

EDIT: Not the keynote, but this video [0] at 3:22 pitches gaming in exactly the same way: you get a big screen!

[0] https://youtu.be/TX9qSaGXFyg?t=202

Re:Apple Vision Pro developer kit by orangeoxidation on Monday July 24, 2023 @02:35PM (#36852422)
Pretty sure they didn't show someone moving in / through VR areas, the way much of VR gaming works today. It's always stationary / floating screens or augmented reality.

Cannot say why and if they want to "limit" the final product. I imagine it helps with motion sickness.

Re:Apple Vision Pro developer kit by nerdjon on Monday July 24, 2023 @02:21PM (#36852210)
I remember that, but just because they showed that doesn't mean that there are not other fully immersive capabilities.

Like I said, we are talking about a product that is at least a year away when they first showed it off and they did tease other 3D setups.

To me all that ever said was, hey you can pair a controller to this if you want. A natural extension of being able to watch a movie or whatever.

I feel like saying no games based on that presentation was very premature. Really saying almost anything about what this can and can't do except for exactly what we were shown is premature given the large chunk of time between announcement and release and needing to see what developers can actually do with it once all of the pieces are ready.

Re:Apple Vision Pro developer kit by lolinder on Monday July 24, 2023 @02:28PM (#36852326)
Yeah, I agree that saying "no games" is inaccurate, but I do think that Apple does not intend to prioritize "serious" games on this device.

The way I read the keynote is that they intentionally left out any spectacular gaming content because they very much do not want people to treat the Vision Pro as a gaming device like the Oculus. It's intended to for a very different set of use cases, and they tried very hard to communicate that with the emphasis on passthrough and productivity.

So while that doesn't suggest that there will be no games, it does suggest to me that the hardware and software will lend themselves much more to the casual games that are already prevalent on Apple's devices, rather than appealing to the PC or console gaming audience.

Re:Apple Vision Pro developer kit by detourdog on Monday July 24, 2023 @02:24PM (#36852260)
Also if the device can be used as a legitimate tool it can be used for gaming. Gamers will figure out because gamers gotta game.