I agree it is less trouble to make you first iOS app running in the simulator than Android app.
But after that, for Android app, what you all need is to export the APK file from Eclipse (sign with a keystore) for upload or copy the device; for iOS app, you have much things to do ..
Then again, I have yet to submit my app to the App Store, or run it on a physical device. Getting started with iOS is a LOT less trouble compared to starting with Android development. I can't even begin to compare the two when started out anew.