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Re:MiniZinc by jomoho on Friday July 21, 2023 @06:28PM (#36820805)
I used minizinc to try and generate levels for my puzzle game by encoding the rules.

It worked quite well for the more trivial rules, but as I added more complex rules, it wouldn't solve within reasonable time.

Unfortunately I didn't really figure out how to direct the solver in way that would speed up things.

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