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Re:Why developers prefer Macs by es on Tuesday November 18, 2008 @06:16AM (#368131)
SimCity had a bug where it used memory it already freed. This worked under DOS for whatever reason, but not under Windows. So the Windows team hardcoded a special case just for SimCity.

It sounds like there was a some kind of bug in DOS that allowed SimCity to work with object freed from memory and Windows team tried to hide it in Windows by making a special case :)

In any case I think it's called going an extra mile for the customer, isn't it? (I can't believe I'm writing it about MS)

Re:Why developers prefer Macs by tlrobinson on Tuesday November 18, 2008 @07:14AM (#368161)
Reusing freed memory is a bug. Period.

It might work sometimes, but I'm pretty sure most platforms consider that behavior undefined.