Re:Show HN: TheElevatorGame.com results
by joshwprinceton on Wednesday March 07, 2012 @12:27PM
(#3676214)
haha of course, thanks for the active commenting on the last thread! i think that's a good example, but it seems pretty clear that your hypothesis was correct :D
Well its an obvious insight. But the actual increase in time spent on page is what would be interesting.
Re:Show HN: TheElevatorGame.com results
by joshwprinceton on Wednesday March 07, 2012 @12:38PM
(#3676267)
We have the session lengths in terms of time as well -- all the data is on git
But you had the gamification stuff in place for everyone right? So there'd be no control group.
Re:Show HN: TheElevatorGame.com results
by joshwprinceton on Wednesday March 07, 2012 @12:53PM
(#3676340)
i cant respond to your note directly, but true, a further experiment could be done to analyze how much of an effect the gamification had, but the existence of the effect is clear
There are some really cool visualizations in the linked opani page: http://opani.com/ryan/elevator-analysis/results/#key=elevato...
I think the most relevant part of this for web folks is the gamification aspect (obviously its what I was interested in in your previous post). I'd love to see a version of this where you show 50% of users "play 20 times to get an easter egg" and give the other 50% no incentive. How much does it actually increase engagement?