Re:Codakido, Lua/SDL programming environment for Kids, with ...
by seclorum on Tuesday March 06, 2012 @05:15AM
(#3670387)
Inline Assembly, eh? Hmm.. not sure I can get behind that one, given that I've mostly been running codakido on my ARM machines .. but I can certainly understand the desire.
For my purposes, Lua has been quite performant enough!
Well, anyway maybe its time I added some of these features (can't stop thinking about the synth feature!) and do a pull request ..
;)
But I would add another one:
e) Ability to write some kind of assembler or other low-level stuff interleaved with Lua, so that's possible to also do as-fast-as-ASM computations if needed.
I guess this should be a layer translating something like Z80 assembler into x86 code. You call Lua with a string containing the program, it gets translated, and executed. I guess it should not be entirely impossible to provide something that also compiles to something safe (that can't crash the Load81).
Thanks for the suggestions!