Re:Invisible Details of Interaction Design
by totetsu on Tuesday July 11, 2023 @03:15AM
(#36677479)
I think there is a distinction between good interaction design and good functionality. If you look at the apple product as a toy to be interacted with, then the points in this article are fine. If you want to get something done quickly, then Windows 98 with a mouse and a mechanical keyboard was still quicker and less frustration.
[ Parent
| on HN ]
There are no comments on this comment yet.