Re:Codakido, Lua/SDL programming environment for Kids, with ...
by perfunctory on Monday March 05, 2012 @07:39AM
(#3666304)
I'm worried I won't be able to explain to my kid this part:
as3.class.mx.controls.Label.new()
Re:Codakido, Lua/SDL programming environment for Kids, with ...
by Zhiz0id on Monday March 05, 2012 @05:55PM
(#3668804)
I'm talking about GUI/Editor and library that helps to use lua in a browser.
circles/lines/... functions must be coded on lua or as3
Re:Codakido, Lua/SDL programming environment for Kids, with ...
by Turing_Machine on Monday March 05, 2012 @08:18AM
(#3666393)
I disagree.
Flash won't work on iOS or (soon) any new Android device, nor will it work in the default browser on Windows 8. Despite what Adobe may say in public, I expect Flash to be completely dead (except possibly for maintenance/security updates) by this time next year.
Re:Codakido, Lua/SDL programming environment for Kids, with ...
by noonat on Monday March 05, 2012 @09:06AM
(#3666501)
Incorrect. The Adobe AIR SDK allows you to package Flash content as native apps for both iOS and Android. Adobe only halted development on the browser plugin for Android.
Re:Codakido, Lua/SDL programming environment for Kids, with ...
by Turing_Machine on Monday March 05, 2012 @09:21AM
(#3666542)
Apples and oranges. The example to which I was responding shows it running in a browser.
If the kids are going to share their creations, they need to run in the browser, without requiring installations, app stores, and so on.
As much as it sucks, Flash did have the one big advantage of being ubiquitous. That's no longer the case.
example: http://lua-alchemy.googlecode.com/svn/trunk/demo/index.html