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Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @05:26AM (#3666081)
Hi HN!

this is the result of two days of hacking during the weekend, the obvious inspiration is Codea. I and my son have fun with Codea but we can't use it often (we don't have an iPad at home), so I wrote this code. Later I realized that using an external editor was not working so I added a retro-computing alike editor, and now it is much easier for kids to modify and execute the program.

Everything is currently very work in progress, I hope I'll find more time to invest into this project, but even more I hope to get pull requests by interested parents that have children and are interested into teaching some programming.

EDIT: since I used most of the time hacking on the code I was not able to add some decent example. Please if you write some nice one drop me an email, pull request, whatever.

Re:Codakido, Lua/SDL programming environment for Kids, with ... by badboy on Monday March 05, 2012 @06:07AM (#3666145)
I really like the idea and the code is just great. I had fun by just reading the C code and experimenting a bit.

Now that the editor is included it's even more awesome :)

Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @06:18AM (#3666162)
Thanks badboy! The editor was definitely the most fun part to write (but it need more love, there are a few bugs). Since the whole editor only uses setPixel() as basic primitive it will work the same in different operating systems that can be a good point. Probably could be easily extrapolated to be used into games for the same reasons.