Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by unreal37 on Sunday July 09, 2023 @04:13PM
(#36658408)
It's not a gaming device. It's two tiny iPads that you can put right up to your eyes and use hand movements to control.
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Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by Teever on Sunday July 09, 2023 @04:51PM
(#36658763)
Gaming is a pretty popular activity on the iPad.
Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by pornel on Sunday July 09, 2023 @08:36PM
(#36660602)
$3500 device for $0.99 games seems like a waste.
Hopefully the release of the game porting toolkit is a sign they're thinking of gaming beyond the toddler casinos they have on iOS.
Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by dev_tty01 on Sunday July 09, 2023 @06:48PM
(#36659832)
Hmm. Are you aware that mobile gaming revenue is larger than console and PC and that the majority of mobile gaming revenue comes from iOS (iPad and iPhone)?
Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by Gigachad on Sunday July 09, 2023 @07:36PM
(#36660209)
It's gaming in the same way that a slot machine is "gaming" or how Android is Linux. True in some sense but still not at all in line with the general usage of the word.
Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by as_bntd on Sunday July 09, 2023 @08:57PM
(#36660754)
Most of my gaming this year has been on my iPad. There are a lot of enjoyable “real” games… Just to give some examples: Total War, Six Ages, Slay the Spire, FM23, Kingdoms Two Crowns, Vampire Survivors, and I’ve played many more.
Not sure what is fake about them.
Re:Apple Vision Pro Headset to Launch in US Stores by Appoin...
by Gigachad on Sunday July 09, 2023 @09:30PM
(#36660976)
The mass of the profits do not come from the real games. They come from the addiction mechanic microtransaction games.