Re:Bevy 0.11: ECS-driven game engine built in Rust
by mahulst on Sunday July 09, 2023 @04:12PM
(#36658404)
Large amount of work done again! When you get to the ui work in the what’s next part, do you plan to integrate one of the existing bevy ui crates? Or will you learn from them and build a new one? Really looking forward to getting some progress in that area. I feel like contributing (made the PR for swapping Y axis on UI for 0.9) but the status quo is a huge mental block to even get started.
Again, awesome project!
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Re:Bevy 0.11: ECS-driven game engine built in Rust
by _cart on Sunday July 09, 2023 @04:18PM
(#36658448)
This cycle getting UI ready for the editor is my primary focus. I'll be considering all of our options (improvements to the existing system or embracing one of the many community Bevy UI plugins). I can't give much more clarity than that until I've committed more time to the space. But this is next on my plate (right after getting Bevy Asset V2 finalized and merged)