Re:Imagination GPUs now support OpenGL 4.6
by rand_flip_bit on Thursday July 06, 2023 @11:10PM
(#36626600)
Just to reiterate on this point: Pretty much every Vulkan game on Windows forgoes using Vulkan Swapchains in favor of presenting from compute and using native DXGI Swapchains. If you are shipping a production quality game or application, you really want to use the platforms native APIs to get the full capabilities.
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